## Expected Waiting Times¶

Let's find some expectations by conditioning. All of the calculations below involve conditioning on early moves of a random process.

### Waiting till H¶

A coin lands heads with chance $p$. Let's call it a $p$-coin for short. Let $X$ be the number of tosses of a $p$-coin till the first head appears. If as usual we write $q = 1-p$, the distribution of $X$ is given by

$$P(X = k) ~ = ~ q^{k-1}p, ~~~~~ k \ge 1$$

This is called the geometric $(p)$ distribution on $1, 2, 3, \ldots$, because its terms are those of a geometric series. Here is a quick way to derive $E(X)$ without even using the form of the distribution.

The method is based on representing $X$ in terms of a mixture of random variables:

• With probability 1, at least one toss has to be made. So $X = 1 + Y$ where $Y$ is the random number of tosses after the first one.
• With probability $p$ the first toss is a head, so $Y = 0$.
• With the remaining probability $q$ the first toss is a tail, and then the process starts over independently of what has happened before. That is, with probability $q$, $Y = X^*$ where $X^*$ is an independent copy of $X$.

Therefore, by additivity and averaging conditional expectations,

$$E(X) = 1 + pE(0) ~ + ~ qE(X^*) = 1 + qE(X))$$

Solve for $E(X)$: $$E(X) = \frac{1}{p}$$

"The number of trials till the first success" provides the framework for a rich array of examples, because both "trial" and "success" can be defined to be much more complex than just tossing a coin and getting heads. A classic example is about a professor (or a monkey) drawing independently at random from the 26 letters of the alphabet to see if they ever get the sequence datascience. They will, with probability 1, as you can see by overestimating the number of draws they have to make.

• Define a "trial" to be 11 letters picked at random.
• Define a trial to be a "success" if those 11 letters are the sequence datascience.

Then the number of trials till datascience appears has the geometric distribution with parameter $p = 1/26^{11}$, and therefore has expectation $26^{11}$. That's $26^{11}$ lots of 11 draws, which is an overestimate because you will be watching the draws sequentially and not in blocks of 11. For example, if the first block of 11 ends in data and the next block starts with science, you will have seen the sequence datascience and stopped watching, even though both of those blocks would be called failures and the trials would continue.

There is nothing special about the sequence datascience. You can replace it with any finite string of letters, no matter how long. You will just have to replace 11 by the length of the string.

### Waiting Till Both Faces Have Appeared¶

Suppose we toss the $p$-coin until both faces have appeared. Let $N$ be the number of tosses.

Question. What is $E(N)$?

Answer. We can find $E(N)$ by conditioning on the first toss as we did in the previous example.

• With probability 1, $N = 1 + M$ where $M$ is the additional number of tosses needed after the first one.
• With probability $p$ the first toss is a head, so $M = W_T$ where $W_T$ has the geometric $(q)$ distribution.
• With probability $q$ the first toss is a tail, so $M = W_H$ where $W_H$ has the geometric $(p)$ distribution.

So

$$E(N) = 1 + p\big{(} \frac{1}{q} \big{)} + q\big{(}\frac{1}{p} \big{)} = 1 + \frac{p^2 + q^2}{pq} = \frac{1 - pq}{pq}$$

### Waiting till HH¶

In tosses of a $p$-coin, let $W_{HH}$ be the number of tosses till you see two heads in a row.

Question. What is $E(W_{HH})$?

Answer 1. We can find this is several ways. One way is by conditioning on the first two tosses.

• With probability $q$, the first toss is a tail, so $W_{HH} = 1 + W^*$ where $W^*$ is an independent copy of $W_{HH}$.
• With probability $pq$ the first two tosses are HT, and $W_{HH} = 2 + W^{**}$ where $W^{**}$ is an independent copy of $W_{HH}$.
• With probability $p^2$, the first two tosses are heads, and $W_{HH} = 2$.

So if $x = E(W_{HH})$ then $$x = q(1+x) + pq(2+x) + p^22$$

So $$x = \frac{q + 2pq + 2p^2}{1 - q - pq} = \frac{1+p}{p^2}$$ by repeatedly using $p + q = 1$.

Answer 2. Another way is by conditioning on $X$, the number of tosses till the first head. We know that $E(X) = 1/p$.

Notice that $W_{HH} = X + Y$ where $Y$ is the additional number of tosses needed after $X$.

• With probability $p$, the toss after $X$ is a head, so $Y = 1$.
• With probability $q$, the toss after $X$ is a tail, so $Y = 1 + W^*$ where $W^*$ is an independent copy of $W_{HH}$.

So if $x = E(W_{HH})$ then $$x = E(X) + E(Y) = \frac{1}{p} + p + q(1 + x)$$ So $$px = \frac{1}{p} + 1 ~~~~ \text{and hence} ~~~~ x = \frac{1+p}{p^2}$$ as before.

### Gambler's Ruin: Duration of the Game¶

Let's return to the setting of the gambler's ruin problem with a fair coin. The gambler starts with $\$a$and bets on a fair coin till either his net gain reaches$\$b$ or he loses all his money. Let $T$ be the duration of the game.

Question. What the expected duration of the game?

Answer. Let $E_k(T)$ denote the expected duration of the game given that the gambler starts with a net gain of $\$k$. We want$E_0(T)$. By conditioning on the first step, we see that for$-a+1 \le k \le b-1$, $$E_k(T) = 1 + \frac{1}{2}E_{k-1}T + \frac{1}{2} E_{k+1}T$$ where the edge cases are $$E_{-a}(T) = 0 = E_{a+b}(T)$$ You can check that the function$f(k) = (b-k)(k-a)$satisfies this recursion, and hence that$E_0(T) = ab\$.